I wanted to do something different. Untill now I’ve been drawing concepts and learning how to model in blender. But I wanted to try my hand at animation, interactive animation. I found GODOT. It’s a very accessible entry-program to game development.
It’s really cool to type text, click on compile, and make something happen. Like a character walking, jumping or teleporting to a different scene. I followed some tutorials and all of them recommended to get some moving sprites of the internet. Well…I didn’t:
Because I tried to animate Seighti I couldn’t just pick a walk cycle from the web.
I started with a Muybridge like drawing in which all the different poses can be seen on the same ‘cell’.
…to be continued