There is a lot to say about this one. I followed a tutorial by Imphenzia but am more and more convinced I should make the real thing in Unreal. Probably my meshes are a bit rough around the edges, but there are just to many thing I want to do which seem to be impossible.
As a start tho this seems alright. I learned a lot about game physics, mechanics and unterface design. Also I am learning more and more about the narrative for the game, and the level of detail I want to reach….it’s a lot higher than this.
This is a quick and dirty set up. Just see the floating rocks, trees and lack of water. Maybe I will put these later in the scene. But for now I have to move on to the animatics.